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BlueJ Teaching and Learning Resources
following resources are mainly aimed at teachers for preparing
courses with BlueJ. The collection is continuously maintained,
and submissions of material is strongly encouraged.
- a class to get input from the user easily
- a class to enable simple drawing and animations
on an electronic canvas
- a class for handling text input, number
input and rounding
- a simple framework for an adventure game.
Suitable for first year assignment.
Laboratory for Object-Oriented Thinking
- paper about CRC cards