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A
Actor
- class se.umu.cs.SequenceDiagramEditor.
Actor
.
This class represents an actor in a sequence diagram.
Actor(DrawingArea)
- Constructor for class se.umu.cs.SequenceDiagramEditor.
Actor
The constructor of the class.
ActorIcon
- class se.umu.cs.SequenceDiagramEditor.
ActorIcon
.
This class represents an icon for an actor in sequence diagram.
ActorIcon()
- Constructor for class se.umu.cs.SequenceDiagramEditor.
ActorIcon
accept(File)
- Method in class se.umu.cs.SequenceDiagramEditor.
SDFilter
This method is used to filter files.
actionPerformed(ActionEvent)
- Method in class se.umu.cs.SequenceDiagramEditor.
Actor
This method is called when an ActionEvent takes place.
actionPerformed(ActionEvent)
- Method in class se.umu.cs.SequenceDiagramEditor.
DestroySymbol
This method is called when an ActionEvent takes place.
actionPerformed(ActionEvent)
- Method in class se.umu.cs.SequenceDiagramEditor.
DrawingArea
This method is called when an event takes place.
actionPerformed(ActionEvent)
- Method in class se.umu.cs.SequenceDiagramEditor.
ExtensionMenu.MenuAction
This method is called when an event takes places.
actionPerformed(ActionEvent)
- Method in class se.umu.cs.SequenceDiagramEditor.
Message
This method is called when an ActionEvent takes place.
actionPerformed(ActionEvent)
- Method in class se.umu.cs.SequenceDiagramEditor.
SeqDiagramEditor
This method is called when an event takes place.
actionPerformed(ActionEvent)
- Method in class se.umu.cs.SequenceDiagramEditor.
SequenceObject
This method is called when an ActionEvent takes place.
actor
- Variable in class se.umu.cs.SequenceDiagramEditor.
SeqDiagramEditor
The button of the actor.
actorsAndObjects
- Variable in class se.umu.cs.SequenceDiagramEditor.
DrawingArea
The list with all classEntitys(actors and objects) in the drawingarea.
addClassEntity(Entity)
- Method in class se.umu.cs.SequenceDiagramEditor.
DrawingArea
This method adds an object or an actor to the drawingarea.
addEntity(Entity)
- Method in class se.umu.cs.SequenceDiagramEditor.
DrawingArea
This method adds an entity to the drawingarea.
addMessage(Message)
- Method in class se.umu.cs.SequenceDiagramEditor.
ClassEntity
This method adds a message to the messageList of the classEntity, if it is not already in the list.
addToSequence(Message, Message)
- Method in class se.umu.cs.SequenceDiagramEditor.
DrawingArea
This method is called when the user has placed a new message between another message and its returnmessage.
anAction
- Variable in class se.umu.cs.SequenceDiagramEditor.
ExtensionMenu
arrangeObjects(Entity)
- Method in class se.umu.cs.SequenceDiagramEditor.
ClassEntity
This method is used when the user has moved one object and then the others should get rearranged.
arrangeReturnMessages()
- Method in class se.umu.cs.SequenceDiagramEditor.
DrawingArea
This method is used to arrange all return messages.
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