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DRAGGING_END
- Static variable in class se.umu.cs.SequenceDiagramEditor.
CurrentState
The state when the end of an entity can be changed.
DRAGGING_START
- Static variable in class se.umu.cs.SequenceDiagramEditor.
CurrentState
The state when the start of an entity can be changed.
DestroySymbol
- class se.umu.cs.SequenceDiagramEditor.
DestroySymbol
.
This class represents a destroysymbol.
DestroySymbol(ClassEntity, DrawingArea)
- Constructor for class se.umu.cs.SequenceDiagramEditor.
DestroySymbol
The constructor of the class.
DrawingArea
- class se.umu.cs.SequenceDiagramEditor.
DrawingArea
.
This class represents the drawingarea where all objects in a sequence diagram is drawn.
DrawingArea(SeqDiagramEditor)
- Constructor for class se.umu.cs.SequenceDiagramEditor.
DrawingArea
The constructor for the class.
DrawingArea(BlueJ, SeqDiagramEditor)
- Constructor for class se.umu.cs.SequenceDiagramEditor.
DrawingArea
The constructor for the class, used when the editor is started from BlueJ.
dash1
- Static variable in class se.umu.cs.SequenceDiagramEditor.
DrawingArea
Used for a dashed line
dashed
- Static variable in class se.umu.cs.SequenceDiagramEditor.
DrawingArea
Used for a dashed line
delete()
- Method in class se.umu.cs.SequenceDiagramEditor.
ClassEntity
This method deletes a classEntity from the drawingarea.
delete()
- Method in class se.umu.cs.SequenceDiagramEditor.
Message
This method is called to delete a message.
deleteMessage(Message)
- Method in class se.umu.cs.SequenceDiagramEditor.
ClassEntity
This method removes a messages from the messageList of the classEntity if the message is in the list.
destroySymbol
- Variable in class se.umu.cs.SequenceDiagramEditor.
ClassEntity
The destroy symbol belonging to this ClassEntity.
directory
- Variable in class se.umu.cs.SequenceDiagramEditor.
SDFilter
Used to filter away directories.
document
- Variable in class se.umu.cs.SequenceDiagramEditor.
SeqDiagramEditor
Used when saving and opening a sequence diagram.
draw(Graphics)
- Method in class se.umu.cs.SequenceDiagramEditor.
Actor
This method is called to draw the actor.
draw(Graphics)
- Method in class se.umu.cs.SequenceDiagramEditor.
DestroySymbol
This method is called to draw the object.
draw(Graphics)
- Method in class se.umu.cs.SequenceDiagramEditor.
Entity
This abstract method draws the entity.
draw(Graphics)
- Method in class se.umu.cs.SequenceDiagramEditor.
Handle
This method is called to draw the object.
draw(Graphics)
- Method in class se.umu.cs.SequenceDiagramEditor.
LifeLine
This method is called to draw the object.
draw(Graphics)
- Method in class se.umu.cs.SequenceDiagramEditor.
Message
This method is called to draw the object.
draw(Graphics)
- Method in class se.umu.cs.SequenceDiagramEditor.
SequenceObject
This method is called to draw the object.
drawingArea
- Variable in class se.umu.cs.SequenceDiagramEditor.
Entity
An object of the drawing area.
drawingArea
- Variable in class se.umu.cs.SequenceDiagramEditor.
SeqDiagramEditor
The drawing area.
drawingObjects
- Variable in class se.umu.cs.SequenceDiagramEditor.
DrawingArea
The list with all objects to draw in the drawingarea.
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